2007/09/04

PSN games - clean instant gratification


I recently purchased some games from psn and I must say I'm impressed at how good they are for 5 euro games. Quite addictive and with fairly good graphics, these games are great if you want to burn some time but don't feel like taking something like oblivion out of the box. Cheap, instant fun and gratification.

Lemmings - Probably the most demanding of the 4, since you actually have to think a little on some of its 40 something levels. Probably the best value too. At 5 euros you just can't beat how great of a deal this is. Still, it's not quite as pick up and play friendly as the other 3. Also, you can't help but feel this franchise was originally designed to play with a mouse, and while I don't know if you can actually do that with a usb mouse, it's not like everyone has one available out of the box. It's still quite good, though, and a great time waster.

Blast Factor
- This was originally sony's answer to geometry wars on xbla. It's much better looking though. As for playing better or worse, I guess it comes down to personal preference, since it's the same at the core. I personally like geometry wars better. It's much more challenging and the fact thet you're confined to a single rectangle with stuff constantly popping up on screen makes it a must for the hardwired reflex maniac. Not that I'm one, mind.. I digress though. Blast Factor's good entertainment, but unfortunately it's been surpassed even in its psn home by better offers like Super Stardust HD. Still a good game at 5 euros.

Flow - This one was originally a flash pc game, but sony saw potential and comissioned an exclusive ps3 version. This game is great. The premise is simple. You're an aquatic creature. You eat other creatures and evolve and become bigger. Its simplicity is what's great about flow. It's seemingly not very complex, yet very entertaining and relaxing. Sixaxis control is also very well implemented. Maybe the best use of the sixaxis' tilting abilities I've ever seen. Visually, it's very stylised and looks great. A great purchase. Something truly original and worthwhile.

Super Stardust HD - I'm hooked. This game has me by the balls and won't let go. Everytime I'm not home I want to be playing this. It's a bit more expensive at 7,99 euros, but boy is that money well spent.. You're basically controlling a ship orbiting around planets. Giant asteroids come. You have to destroy them. This seems simple, but the way it's executed is what makes this a kick ass game. Basically everytime you break an asteroid it will break into smaller parts and then instead of dealing with one potential threat, you have nine.

It's so chaotic and overwhelming at times.. a real test to one's skill and reflexes. You have to not die in order to raise the multiplier and make millions of points, and that's the real challenge. Sometimes you can have like 30 asteroid pieces hovering over the planet and 15 enemies chasing you at the same time, so some concentration is needed in order to escape and not lose a precious life. Fortunately you have an arsenal of 3 powerful and highly upgradeable weapons, each of them more suited to one specific type of asteroid.

Oh, as a bonus you also get highly detailed asteroid and enemy models, great explosions and generally superb presentation. This one is a must. Really. And yes, it's better than geometry wars. And much more addictive. You must get it now.

2007/08/21

Uma opinião.. [em português]


Lembro-me do dia em que comprei a playstation 2.. Uma verdadeira maravilha..Um claro salto tecnológico em relação ao que existia na altura e uma porta para o mundo do video digital. Um leitor de dvds e um design surpreendente que a fazia saltar à vista como uma torre futurista capaz de se equiparar aos melhores equipamentos da altura. Em muitos destes aspectos, a playstation 3 pode equiparar-se à sua irmã mais velha, mas será que vai ser o mesmo em termos de vendas?

Muitos dirão que a playstation 2 não teve que lutar pelo sucesso. Devido ao número massivo de consolas playstation vendidas, toda a gente queria mais e melhor, por isso era fácil para a sony efectuar o salto para uma consola sucessora. Não só por herdar a enorme legião de fãs da primeira consola, mas também porque os jogos de lançamento eram claramente superiores a tudo o que havia na concorrência. Não querendo tirar o mérito ao soul calibur (diverti-me muito com este jogo), jogos como tekken tag tournament ultrapassavam tudo o que havia na dreamcast em termos gráficos.

Tudo isto combinado com o facto de a sega ter lançado a sua consola primeiro e com hardware inferior, tendo esta apenas durado cerca de 3 anos, mesmo com vários jogos de alta qualidade a sair constantemente. Claro que esta falta de concorrência deveu-se também ao facto de muitos já não confiarem na Sega depois do fracasso que foi a Saturn, preferindo depositar a sua fé na nova lider de mercado com provas dadas na ultima geração e que apresentava as maiores promessas a nivel de jogos. As novas concorrentes também já não vieram a tempo de oferecer competição, apesar da sua superioridade gráfica. Já com um avanço na quota de mercado considerável, a ps2 continuou a crescer cada vez mais, com exclusivos como GTA, Devil May Cry, Metal Gear Solid e Final Fantasy a ajudar a moldar o seu sucesso.

Claro que a noção de que a ps2 não teve que se "esforçar" está reforçada com a convicção de que os "developers" iriam logicamente atrás da carroça da sony, e porque não o fariam? A primeira consola fora um estrondoso hit de vendas, arrasando a competição e criando um mercado potencial de 100 milhões de consolas.

Ao juntar todas estas razões obtemos um ambiente realmente propício ao sucesso. Junta-se uma marca vencedora com falta de concorrência e todos a seguirão. É um facto. Chegou-se ao ponto de definir consola com o nome "playstation".


O que é que mudou?

Até há cerca de 1 ano e meio atrás, quase todos diriam que a playstation 3 iria ter o mesmo sucesso e seguir as pisadas da sua antecessora. Mas uma série de precalços tornaram a sony no alvo preferido dos média da indústria dos jogos de video. Isto passou pelo facto de quererem forçosamente incorporar novas tecnologias na consola, o que por sua vez a tornou mais cara, logo, menos desejável aos olhos do "average joe". Falo do processador Cell e da drive de Blu-Ray, que enquanto tecnologias superiores em papel, dificultam a vida não só aos consumidores, com o seu alto custo, como aos "game developers", que moem a cabeça ao tentar batalhar com os multiplos SPE do cell, enquanto que vêm o seu lucro reduzido face aos crescentes custos de desenvolvimento dos jogos e em relação ao retorno que vão obter das vendas de uma consola que custa 600 euros e que ainda poucos arriscam a comprar.

Há ainda o factor concorrência. A wii não apresenta grande perigo, já que a Nintendo foi suficientemente inteligente não só ao saber-se posicionar num mercado paralelo ao da ps3, como também ao criar hardware diferente em vez de graficamente poderoso. Aí ninguém pode negar que a nintendo wii foi simplesmente um golpe de génio. Ao mesmo tempo que não compete com as outras, o seu hardware é relativamente barato, oferece uma experiência diferente,a Nintendo não perde dinheiro com cada consola vendida e as software houses agradecem, pois com custos de desenvolvimento de software menores têm maiores lucros.

Acontece porém que não só de minijogos e motion sensing vive a industria dos jogos de video, e os gamers hardcore vão sentir falta de jogos "a sério". Apesar de a nintendo os oferecer em pequenas quantidades, como metroid prime 3 ou Legend of Zelda - Twilight Princess, a grande maioria são rehashes de jogos actuais com controlos diferentes ou minijogos.. Não é bem o que um gamer de há vários anos quer, apesar de ser uma óptima estratégia de expansão da indústria.

Já a Xbox360 oferece concorrência directa. A microsoft também mostrou a sua determinação ao lançar a xbox360 em 2005. Intencionalmente para ser a primeira consola de nova geração a sair. O golpe compensou. A xbox360 vendeu já mais de 10 milhões de unidades em todo o mundo, muito em parte pelo esforço em criar laços logo desde o inicio com companhias como a capcom e a epic. Os exclusivos capcom já venderam cada um um milhão de unidades e suspeito que seja por isso que a capcom decidiu retirar o estatuto de exclusivo ao Devil May Cry, um rude golpe para o campo playstation. Neste momento, a consola da Microsoft é provavelmente a mais apelativa para criar jogos. Já tem um grande numero de consolas nas mãos dos consumidores e cada vez mais exclusivos sony estão a perder esse estatuto.

Por outro lado, é um facto sabido que a xbox360 tem graves problemas a nivel de hardware. As consolas estragam-se. em quantidades industriais. Desconfia-se que seja um problema com a arquitectura da propria consola, que aquece demasiado, causando avarias e o temido "red ring of death".

Mas não é só o factor concorrência. Ultimamente, tem-se assistido a um sucessivo downgrade gráfico de jogos de playstation 3 em relação às versões da 360. Há aqueles que dizem que a culpa é dos developers, que ainda desconhecem o hardware ou são preguiçosos. Na minha opinião não é só o facto de haver preguiça. Cada dia em que se ultrapassa a data prevista de lançamento de um jogo, há mais custos envolvidos. Neste aspecto o hardware não ajuda e não se podem fazer milagres. Os jogos têm que ser expedidos e todos os projectos têm um "budget" e um prazo. Talvez a solução radical para este problema não passe por mais tempo de desenvolvimento, mas sim por começar a fazer os jogos na ps3 e depois portar para a 360. Mas isto é só a opinião de um leigo.


O que tem que ser feito na minha opinião..

1 - Uma vantagem clara que a sony tem em relação à 360 é a sua superioridade em termos de durabilidade do hardware. make that fact public. Façam o que a sega fez com a nintendo na época das 16 bit.. "Sega does what nintendon't". Qualquer coisa do genero que tenha a ver com uma estragar-se facilmente e a outra não.. Porque não? sejam agressivos e usem o que têm de melhor. Os anuncios "This is Living" são a maior merda que já vi para publicitar uma consola.. Não se incomodem quando o vosso publico alvo não vai saber do que é que estão a falar.

2 - Se o hardware é realmente superior ao da concorrência, há que dar provas disso. NOW! Isto é uma das coisas mais importantes depois do hype e dos filmes todos da e3 de 2005. alto fiasco.

3 - Começar a pagar para manter os exclusivos. Novas ideias são giras e tal, mas para o publico em geral querer comprar a consola, PRECISAM DE EXCLUSIVOS e nomes conhecidos, não é deixar a concorrência açambarcar tudo o que existe e ficar só com jogos in house exclusivos.. Isso não resulta, como já vimos com a gamecube.

4 - Neste momento, estou com os mesmos 3 jogos há mais de 3 meses. Motorstorm, Oblivion e Resistance.. É preocupante que não haja nada que valha a pena comprar. Principalmente quando a concorrência já tem tanta coisa.. THIS THING NEEDS GAMES, FAST! Neste momento é um pisa papeis que tenho ali na cómoda..

Suponho que nesta fase não adianta pedir uma redução de preço, pois a consola ainda é cara de produzir, com o seu look sexy e as suas peças futuristas, mas se a sony conseguisse de alguma forma cumprir nestes 4 pontos, aposto que as vendas subiriam. Claro que isto são só pensamentos meus e não são de forma alguma para ser levados demasiado a sério. Mas neste momento esta situação é preocupante. Principalmente quando comparada com as playstations anteriores, a ps3 não parece talhada para o sucesso estrondoso a que a sony nos habituou. Discutam.

2007/08/07

Heavenly Sword short movie explains story

This wasn't meant to be seen by the general public, but it made its way to the interweb, so here it is.

GRAW 2 demo is live on PSN


The demo for Ubisoft's Ghost Recon Advanced Warfighter 2 went live last Thursday and I must say I'm quite impressed. Even though I had to download it 3 times because it refused to install, you can tell it's a quality product, quite different from the shoddy ports we've been getting like SC:DA.

First of all, the graphics and general lighting is top notch. When the first level began, I thought it was a CG movie, but then I noticed you can control your character's head and look at the other guy inside the car. Quite impressive stuff, I tell you. Also, it runs pretty smoothly and I haven't noticed any framerate dips whatsoever.

Gameplay is algo great, though it may be a bit overly realistic for some people and I totally understand that. This game seems quite demanding. 3 shots and you're dead. But if you can cope with how easily you can die, it's quite rewarding. While it's not always the case, a difficult game generally gives you a sense of accomplishment and while a bit on the hard side, GRAW2 can be quite a great experience. They give you all these great gadgets and weapons, but you have to use tactics and cover or you won't last long.

I must say I quite liked the experience. Maybe this is the one game that shows that good porting is indeed possible with some extra effort. What are you waiting for? download now.

2007/08/03

Tomonobu Itagaki's past comes back to bite him in the ass.


Isn't it a pain when your past comes back to haunt you? I found this in an old spanish magazine called Hobby Consolas.. Well, the year is 1998 and tekken rules the playstation as far as 3d fighting games go. In this article Itagaki clearly states tekken is his favorite game and that he hopes tekken and DOA can coexist in the market. He also states he ABSOLUTELY finds tekken to be the superior game. Also, he looks like a geek, though you probably can't see anything since my mobile phone's camera is crap. No glasses on his face either... Better pic when I get it scanned.

Since most of you can't speak spanish let's translate it completetely:

"Itagaki has shown he possesses an unusual talent. The game's producer knows he's facing tough competition with Tekken 3 and he doesn't have any problems admitting that Tekken and Virtua Fighter are his favorite fighting games, besides of course Dead or Alive. Anyway, he believes both games are compatible in the playstation market and he absolutely finds his game inferior to Namco's. His favorite character is Kasumi for being the main character and the one which better represents the tournament."

Edit: heres another interview from joystiq with the words tekken sucks on it

not quite so humble now, is he?

2007/07/27

Heavenly Sword demo is unfortunately, shit


There, I said it. After hyping this game to hell, Sony finally got the demo on PSN last Thursday. It's pretty and all and it actually looks fun if you practice a little. All the moves are listed in the demo, so you can practise and improve your skills, if it wasn't for one minor annoyance that automatically invalidates any attempt to get better. The demo is 2 minutes long, and is therefore complete and utter shite.

2007/07/25

Kids use sledgehammer to break into store and steal one game


Looks like a couple of 11 year old kids broke into a target store with a sledgehammer, stole a game and left. While this isn't directly PS3 related, it's too good not to post. No one knows where the kids got the sledgehammer or how they went unnoticed by security. Just another reason for Jack Thompson to preach on how evil videogames are and how they corrupt every young mind on the planet.

Via TMJ4

Forums Now Open

We've just opened our forums and we're in need of mods and writers for the blog. If you think you have what it takes, just contact us.

2007/07/23

E3 trailers you might have missed

INfamous



Killzone 2



Star Wars: Force Unleashed

The Darkness (proper) review =P


Well, seeing as how acid didn't actually play the game more than through the first level, I'll give you guys a full review of the game.

You're Jacky Estacado, member of the mafia, about to turn 21, when your uncle decides to erase you from "his" city because you've been causing him trouble. You go to perform a hit, find a bomb instead and boom you're dead....or at least you were supposed to be.

The Darkness awakens within you, and you get the chance to try it's powers out along with your revenge =D The story evolves from there, but I won't say more so as not to spoil it for any reader.


As for gameplay, the game plays really great. The aiming is a bit hard at first since you don't have a big target to aim at the opponents, instead you have a really small red dot a la Resident Evil 4, but you can configure how much auto aim you want, so it's not a problem. The game is much more than a simple regular FPS, you have a really big focus on storyline, a lot of dialogue, a lot of exploring, sidequests, etc.

You have a somewhat regular array of weapons, from dual handguns (your standard and most used weapon) to rifles and shotguns. And the really good point is your darkness powers.
You have 4 main powers: controlling one of your "snakes" to perform stealth kills, enter small places, open locks, blow lights, etc; Using one of your tentacles to kill opponents, lift parts of the scenery, blow stuff up and destroy lights; using two handguns that use your darkness powers and creating black holes that suck anyone near into them, along with half of the stage ^^'
Those powers make the game real fun and different, and along with them you become much more resistant because any attack or shot that you take while using your darkness powers (activated by pressing the assigned button) uses them up instead of your vitality, and also the ability to invoke darklings, small demon-like creatures, that come in 4 different types: berserkers, light-killers, kamikaze and gunners. The first type basically attacks anything that moves; the light-killers destroy lights and absorb electricity to kill enemies; kamikazes throw them at the enemy or any part of the stage that can be destroyed and blow themselves up and the last type use their railgun to shoot anything that moves :P


So all of this already shows how the game is really different from regular "shoot anything that moves" fps's, but then you also have the technincal aspects :P The game is really beautiful. Excellent lighting and textures, coupled with pretty good character models, great gore and blood effects, and spectacularly detailed stages give you a lot of eye candy to enjoy ;)

Then you also have a really good soundtrack, and excellent voice overs (too bad the main character barely moves his lips for some weird reason o_O).
Overall the game is really good (I personally loved it) despite some of it's flaws, which are, the 2 ones that I think should be noted, the fact that the game is small (15 hours is more than enough to finish it with almost all of the secrets) and that the sidequest have too damn much walking and too little shooting and killing :P Also the fact that you have those loading sequences in which you see jacky in one of his monologues EVERY fuckin time you go from one section of the stages to another really gets annoying after a bit.

But other than that, any action game and FPS lover should really enjoy the game. I'd give it an 8.5 score, out of 10.

8.5/10

Heavenly Sword demo on Thursday!


Threespeech confirmed the contents of Thursday's update and there's some awesome news! There's a demo of Heavenly Sword! OH MY GOD! I feel an n64 kid kind of happiness right now! Someone call an exorcist!

New firmware update 1.90 out in Japan! US and Europe to follow

Here's a list of what's new:

  • Option menu now includes "eject disc"
  • Press triangle on the XMB to eject the disc
  • XMB backgrounds
  • Change the folder classification
  • Emoticons
  • Change CD output to 44.1/88.2/176.4kHz
  • Force 24Hz output for Blu-ray over HDMI
  • Change PS3 video settings in-game
  • "Bit Mapping" in the "Music Setting"
  • Save AVCHD type animations from a Memory Stick
  • Change settings like upscaling while playing PS and PS2 games
  • Add bookmarks
  • Web browser security function in the browser's tool section
  • Avatar moves during audio visual chat
  • Ability to rearrange games on the XMB
As far as I can tell, still no custom soundtracks, although there's some cool updates like the ability to set custom XMB backgrounds.

2007/07/22

No Final Fantasy XIII / XIII versus demo 'till 2008


Apparently, Famitsu confirmed with Square Enix’s Shinji Hashimoto that there are no plans to release any Final Fantasy demos for the PS3 till 2008. To fend off the backlash of raging otaku madness that would likely ensue, they announced they'd release new videos later this year, probably at TGS. I can't wait to watch those videos... -_-

Shiny black gaming sexiness for the Home theater minded!!

by John Severio

Lets get one thing out before we get started, the PS3 in a word, is one sexy looking beast. Seeing it just sitting on my equipment rack in all its molded black reflective iconic glory, makes me want to get on my knees and worship it like some gaming monolith while the theme to 2001 blares in the background. It is by far one of the best looking consoles ever, with really on the super futuristic looking Supergrafx beating it. Now on to the juicy bits, that I know your all here for.

Gaming wise the PS3 has so far been hit or miss, some of its games like Motorstorm, NGS, RFOM, etc, truly deliver on the promise and hype that Sony fed us in spadefuls. The games look great, especially on a properly calibrated HDTV, and most importantly they are fun as hell. Others like Untold Legends and Genji, or most ports for that matter, thud louder than a cat dropped from a 10 story building. But the PS3 has a lot of promise gaming wise, and hopefully devs can dig into that fact and deliver the sweet stuff soon. Right now the PS3 is like a girl on prom night, dressed up all fancy and cute, but with no one to get her motor reving and to show her a good time.

But once that motor gets cranking, damn can the PS3 deliver. It is by far the most future proof console for those that have the money to burn and the itch to make themselves the envy of the IMAX down the street. With the power to playback full 7.l uncompressed Audio via HDMI, and supporting resolutions up to 1080p, the PS3 can shower you in the glory of true HD next generation home theater close to God like mindwarps, like a Roman orgy celebrating the Cult of Mitra. Granted you have to be willing to spend the money on the right equipment, cables, etc, and have a some what working degree of confidence in setting up highend video and audio equipment, but the end result is worth it.

Online gameplay and how the PSN in general is set-up is hit or miss right now, the actual online gaming experiance isn't bad outside a funky friends list and most not having headsets, and its comparable to XBL. But other stuff like Sony actually supporting devs in getting the online code working is a little skewred, so games that are online on XBL might not be on the PS3, hopefully this is an issue Sony fixes soon. Other stuff that need big help is the PSN itself, its a best plain and simple with hardly any real reasons to visit it, outside a few PSone game downloads. There is a severe lack of demos, game content, trailers, etc on it right now, and Sony really needs to get the ball rolling on this.

On to the much argued and maligned inclusion of Blu-Ray, face it, its here, its in the PS3, so be objective and get use to it. Personally, I am a huge movie lover, so the thought of playing my faves in 1080p HD resolutions while surrounded by the crispness of uncompressed PCM almost makes the price of the PS3 a afterthought. I love the fact that the PS3 can playback BDs, and I love the fact that allmost point for point it is the most full featured BD player on the market. Unlike many other standalone BD players, the PS3 can actually playback true 1080p and not the deinterlaced 1080i than many standalones stick with, and it was recently updated to do 1080p24 which is the holy grail of HD for those with the ability to use it. And with the recent updates that allowed for Full Blacker than black and super white, the PS3 has the ability to display images on your 1080p set that transcend what was thought possible just a few short years ago in how TV should look. And don't forget that the PS3 can also make your ears stand up and start to worship the gods of all that is audiable, with full playback of both uncompressed LPCM sound and lossless Dolby TrueHD audio, and the promise of DTS Master Audio in the future via updates. It can also upscale DVDs into 1080p, but I never use this function, compared to my A2X HD-DVD player, the PS3 does a pretty shoddy job at it from what I have seen so I leave that function alone.

The PS3 can also, like the PS2 before it, play its console forebears games, in this case the games of the PSone and PS2. And via recent updates, it can scale said games into 1080p, which for me its a godsend. I have never really played the PS2 on a SDTV, owning nothing but HDTVs since 2000, so for me the games look better than they have ever. some complain that they look better on a SDTV even with the upscaling possibilities, but I wouldn't know, never playing the PS2 on a SDTV before. So IMO, PS2 and PSone games upscaled to 1080p is the Cat's pajamas, others might disagree.

The PS3 is also by far the ultimate Home Theater media player, it can accept and playback audio files, MP's, video's etc via USB hard drives, memory sticks etc, and you can also download said media for playback straight into its HDD. I myself use the PS3 as my main music player now, with well over 10,000 songs downloaded into it all in nice little folders catalog by musical genre. Very nice for sexy time!!! The PS3 is also very useful for video playback, since it can playback most files you can download off the net in wonderful HD resolutions. also very nice for sexy time. The ability to display your pics on your HDTV, stream media off your PC, and go web surfing with it, just rounds out the PS3 as what is probably the best AV equipment one can buy, it was clearly designed to be the centerpiece of a high-end set-up.

So there you have, my thoughts, criticisms, and observations on the PS3, take them as you will and use them to the best of your abilities to help in your decision to buy or not buy a PS3, or just to help and inform others. God speed Gaming chums.


thanks mate, for letting me use this on the blog :)

Lair Fight at Sea gameplay

Lair to come out 14/08 in the US - Preview


Lair is set to be every videogamer-dragon-lover's paradise ^^
The game is coming out (finally!) in less than a month (I'll obviously import the US version) and it's goin to rock so damn much xD


You're Rohn, an elite sky guard of the Asylian army (supposedly the "good guys") and your enemy is the Mokai race. The story evolves from there, and revolves around the whole war, and how the main character starts to notice that maybe his side isn't the "good" side, but only one of the 2 sides that want to survive. The game will have a big focus on storyline, so expect a lot of twists and surprises along the way :D


Technically the game is fuckin beautiful! Huge stages, with armies of thousands of characters on the ground, together with dozens of dragons flying around, other kinds of beasts on the ground and on the water, and in the sky, ships, catapults, all together with the best water effects I've personally ever seen and gorgeously detailed buldings any other element of the scenery, are what you'll encounter in the large scale battle missions.


Other kinds of missions include stealth missions on the air where you have to try to destroy certain targets without being noticed by the enemy, or missions where you have to destroy a determined target with bombs and anything at your disposal, and also the epic boss fights you'll face throughout the game.




As for gameplay, you have two types of control: air control, and ground control.

In the air the dragon's movements are controled
with the six axis' motion sensing capabilities, using various motions to steer your dragon and perform maneuvers, and then you have buttons assigned to shoot fireballs, perform death moves, and also control the camera and lock on your enemies. You can also get upclose with enemy dragons and start a kind of beat'em up sequence, where you have combinations of attacks, guard, special moves, and fire breathing, all while both dragons are entangled and falling through the sky.



On the ground you control your dragon with the analog sticks, and then have buttons assigned to breath fire, eat human soldiers to recover vitality, pound on the ground for an area attack, and to attack with your dragon's arms you can perform motions with the six axis.



All of this runs at a steady 30 fps without any kind of hickup whatsoever (which is damn impressive taking into account the sheer amount os stuff on-screen at the same time, and the great quality of the graphics overall).
I couldn't be more hyped for this game than I am at the moment..really can't wait for it :P

This review is based on the media material I've seen released in various sites, and on the reviews made by ign and gamespot.

Capcom Call PS3 Sales "Sluggish"


Yeah, I call Capcom bitches. After filling up their coffers riding on the back of the ps2, when ps2 fans bought shit games like Godhand just because it was a new Capcom game, they decide they can now bite the hand that fed them. Go roll over, bitches. Makes me wonder what happened to the Capcom of old that supported the Dreamcast with literally dozens of games.

via TotalVideoGames

2007/07/21

Phil Harrison on Unreal Tournament 3


Interesting read. He talks about Unreal Tournament, exclusivity and how Sony's own software engineers are helping out Epic optimize Unreal Engine 3 for the Cell SPUs. Link below.

Via Gameinformer

New Heavenly Sword Video

New Firmware Early Next Week


It's semi-official. There's a new firmware update coming next week. Dare we dream of in game custom soundtracks? nah...

The Darkness Pseudo Review


The Darkness.. personally, I can't be anywhere near this game.. If I as much as glance at the tv while this is on, I'll vomit. I'm not making this shit up, I get physically sick with this game.. The effect is called "simulation sickness" according to wikipedia. Go look it up. Anyway, I asked my brother to tell me what he likes about it, since he played it extensively.

This is about some mobster guy called Jackie whose body gets taken over by an entity known as The Darkness. This grants him immortality as well as a bunch of powers with which to dispose of the bad guys who stand in his way. The concept isn't original, but the execution is top notch. The game has great lighting as far as I can tell and the textures are high resolution. Of course, none of that is important if the game itself isn't playable and fun, and it seems to have those covered. There's lots of stuff you can kill enemies with.. Even black holes and tentacles bigger than that hentai movie. (I know you watch that crap!) You can even eat their hearts after they're dead. The only OBVIOUS fault here is the lack of an option to piss on dead enemies. it would be PERFECT. If it wasn't of course for the fact that just looking at it makes my internal organs fear regurgitation.

9/10

Sony craps on Europe. Again.


Delays, paying more for less hardware, no games, no demos.. This is how things usually are for european PS3 owners.

Now, they just crapped on the people who actually bought their hardware first. Sony is releasing this thing in Europe called a "starter pack". It's a box. with a 60 gb ps3 inside. And 2 games I bought at launch. And an extra controller.. FOR THE SAME PRICE.. I hate sony so much right now.

wankers.